Anthropic · Primly Community

Anthropic product designer / UX interview and portfolio review: my experience

brand_ben · 4 replies

I interviewed for a product designer role at Anthropic last month. I've done design interviews at Meta, Figma, and a few startups, and this one was distinct enough that I wanted to write it up.

context: mid-senior product designer, 8 YOE. the role was focused on the Claude.ai consumer product.

the process:

portfolio review: 60 minutes. unlike some places where this is mostly a presentation, Anthropic's felt more like a Socratic seminar. I'd describe a decision, they'd push back: why not this other direction? what did you learn that surprised you? what would you do differently? they dug hard into one case study in particular, the one I thought was most straightforward. pick the work you can defend most thoroughly, not the shiniest outcome.

design exercise: take-home, 3-4 days. mine was: design an onboarding experience for a new Claude feature that helps users accomplish a goal they haven't clearly articulated yet. which is a legitimately hard problem. I spent real time on it. they're not looking for pixel-perfect Figma mocks, they want your thinking process documented. show how you got to the decision, not just the decision.

design critique: they showed me a UI from the Claude product and asked what I'd change and why. this isn't a trick question. the point is to see how you articulate a design problem and prioritize. I saw a couple things that seemed inconsistent with a coherent information architecture and said so. they seemed interested in that framing.

behavioral: same mission/values depth you'll hear about in all the Anthropic write-ups. for designers they also asked about how I think about the ethics of UI design, specifically around AI. things like: how do you think about anthropomorphization in how you write interface copy? when is it irresponsible to make an AI feel too human?

comp was in the 180-230k TC range. equity is the usual pre-IPO variable.

one last thing: they're genuinely thoughtful about design at Anthropic. the questions they asked me reflected a team that has argued about these problems seriously. it wasn't a rubber stamp process.

4 replies

alex_design

the question about anthropomorphization in UI copy is really specific and good. not enough design teams think seriously about that. did they have a particular take on it, or was it more open-ended?

brand_ben

very open-ended. they wanted to hear how I reason, not confirm I had the "right" answer. I talked about transparency as a design value, how I try to make the model's limitations visible rather than papering over them with confident-sounding UI copy. they pushed me on where I'd draw lines.

ux_uma

was there a UX research component? or was this purely the product design / visual side?

pm_priya

the take-home sounds genuinely interesting but also stressful. 3-4 days is a lot of unpaid work. did they compensate for it at all?