Anduril · Primly Community

Anduril onsite / final round, how it really goes (2026)

corp_refugee · 6 replies

Went through the Anduril onsite for a senior backend SWE role in early 2026. Writing this up because the posts I found before going in were either too vague or too old to be useful.

The onsite was 4 hours at their Costa Mesa office. They pay for travel, put you up in a hotel, the logistics were smooth. Team was friendly. They also gave me a solid tour of the lab space which was, genuinely, impressive.

The schedule: 45 min: Coding round 1 (medium-hard, graph + DP hybrid) 45 min: Coding round 2 (system architecture at the code level, not a whiteboard design) 60 min: System design (full distributed systems design, separate from the coding architecture round) 30 min: Behavioral (with hiring manager) 30 min: Lunch with the team (this is real and counts, they're evaluating culture fit) 30 min: Hiring manager debrief and your questions

A few things that stood out.

The 'coding architecture' round was different from standard FAANG coding. They gave me a real-world scenario: write a thin client that interfaces with a message broker, handle reconnects, implement retry logic. Not a Leetcode problem, an actual systems problem with code. This felt much more practical and was harder to prepare for.

The system design was classic distributed systems but with autonomy-specific constraints. Think: what happens when your system loses connectivity to the cloud. How do you handle local-first decisions. They care about edge computing patterns a lot.

Lunch being evaluative sounds stressful but it wasn't in a weird way. Just normal conversation. The thing that probably matters is whether you seem like a person who'd work there, not whether you picked the right fork.

Verdict on difficulty: Harder than mid-tier tech companies, about the same as a Meta E5 loop but with a different flavor. Less algorithmic purity, more systems judgment.

6 replies

backend_bekah

The 'coding architecture' round description is really helpful. That's not something I'd have prepped for coming from the standard Leetcode grind. Writing actual production-ish code in an interview is a different muscle.

careerveteran

Lunch being observed is industry standard at any company that does onsites seriously. The best way to handle it is to just be yourself. If you'd be weird at lunch you'd be weird on the team. Better for everyone to find out.

sec_sasha

The edge/local-first design questions make complete sense. Anduril's systems literally have to work in contested environments with no connectivity. That's not a nice-to-have, it's a survival requirement.

corp_refugee

Exactly. The interviewer made that framing explicit. He said something like 'assume your system is operating 50km from the nearest network node.' That changes a lot of your CAP theorem intuitions.

newgrad_neil

Did they give you a debrief call with the recruiter after? How long did it take to hear back after the onsite?

corp_refugee

Recruiter reached out 8 business days after onsite. The debrief call was 15 minutes, they gave me the decision and walked through the comp structure. No ghosting.